We are currently developing Gates of Hell, a WWII RTS game built on the GEM engine.
It will stand out as a ground- breaking, because of its completely different look & feel. Furthermore, the realism is such that it's close to a history simulator.
Therefor, we build everything as historically correct as possible. This means we base content on real events, locations and war machinery.
Being a hybrid between pure RTS, top-down individual shooter and third person micro management game, the player has endless possibilities of how to control his/ her units.
These skills are easy to master, so you can become a skilled general and build a reputation in the community quite easily.
If you have some knowledge of history and military operations on top of your skill, you may even have an edge over your opponents. That's how realistic Gates of Hell will be.
All of the factions will have their own historical singleplayer campaigns, based on real events and real places.
The endless possibilities to direct either grouped units or single units, or manually control any unit to perform a wide range of tasks, makes for a game in which you can develop your own style of playing.
For more information and regular updates you can visit our community page on Steam.