Development update #86

Ever since we published part 1 of our visual catalog (see the devblog 85 update) there have been more encouraging comments from the community than ever, and less of the doubtful kind. We guess it aptly demonstrated the humongous amount of work we have already completed. For part 2, the German visual catalog, we even opted to omit half a dozen tanks and vehicles because the amount of stuff we show might make it confusing. You'll see the entire collection when we launch! We added images from devblog 85 and 86 to the SCREENSHOT COLLECTION as well.
Check Devblog #86 on STEAM. Enjoy!


By popular request; we have finally made that "visual catalog"! People have been asking us about this for months. So, after the previous devblog was finished we started work on it. Very soon it dawned on us that the tons of content we have developed so far is simply too much to put into a single update... so we split it, and the next part will pretty much like this one. At the same time, this was a great opportunity to check our own texturing consistency. Curious? Check it on STEAM. Enjoy!