We are excited to announce that Barbedwire Studios is going MOCAP.
It is a huge step for us to be able to deliver it and work with its workflow. It does, however, feel very pleasant to be able to blend the newer technologies with the old but sturdy game engine and I hope that these goodies flourish in the eyes of the player and consequently appreciate the time we took to make the game happen. All merit goes to the team (specifically, our lead animator).
We're not at all out of the woods yet, there are some technical issues to overcome. We have promising results, but we have some way to go before we can publish results.