Are you a native German/Russian speaker? We're on the lookout for voice actors for our WWII game, that can make native battle cries for German and Soviet forces. A metric ton of fun and decibels awaits you!
Please attach a random sample of voice on your application.
We're looking for map designers for our game 'Gates of Hell'.
Map designers are responsible for creating the maps which the game will feature. For this strictly historical game, applicants must be commited to go the extra mile to deliver realism. You must have prior experience with the Gem2 game engine - the first step of your introduction to our studio will be a prototype map design.
We're looking for human animators for our game 'Gates of Hell'.
Animators may use MoCap (preferably) or traditional methods, but must be ready to port their work to a ready-made human skeleton based on Autodesk 3dsmax. You must be ready to apply your skills on the available bone rig
Your job as a 3d artist is to produce a set of 3d models that will be used in our projects.
We will help you if you wish to split your work and receive assistance in texturing or animating - There is place for amateur and professional 3d artists of all shapes and forms.
You must have knowledge of 3d modelling programmes like Blender or 3dsmax and uvw mapping capability, plus expertise in texturing, unless you are considering teamwork for this matter. We also accept animators but they must be 3dsmax-based.