Are you a native Russian speaker? We're on the lookout for voice actors for our WWII game, who can make native battle cries for Soviet forces. A metric ton of fun and decibels await you!
Please attach a random sample of voice on your application.
Camouflage and Paint Scheme Artist
The Dream job for WWII enthusiasts and model kit painters is here!
We are looking for a camouflage pattern designer, amateur or professional, who can provide our artists with historically-based schemes to be used in our tanks, planes and infantry uniforms.
We're looking for human animators for our game 'Gates of Hell'.
Animators may use MoCap (preferably) or traditional methods, but must be ready to port their work to a ready-made human skeleton based on Autodesk 3dsmax. You must be ready to apply your skills on the available bone rig
Your job as a 3d artist is to produce a set of 3d models that will be used in our projects.
We will help you if you wish to split your work and receive assistance in texturing or animating - There is place for amateur and professional 3d artists of all shapes and forms.
You must have knowledge of 3d modelling programmes like Blender or 3dsmax and uvw mapping capability, plus expertise in texturing, unless you are considering teamwork for this matter. We also accept animators but they must be 3dsmax-based.
We are looking for a freelance artist, amateur or professional, capable of creating cubemaps for our game's skymap. You must have knowledge of creating HD cubemaps from HDR sources, spherical maps or other panoramic picture sources. We will provide funding to obtain the source material.