Updates

Development update #90

Development update #90

In our previous update we promised to shed more light on the development path we have chosen. Indeed, we also promised we would talk about the timeframe for our project… Read more

Development update #89

Development update #89

Have you heard? We explored all of our possibilities to publish our game, after the “divorce” from our publisher earlier this year. Well, to tell you the truth this was… Read more

Development update #88

Development update #88

After a bit of radio silence, in which we were trying to get our bearings, we have once again published the latest on development of Gates of Hell. You can… Read more

On This Day in 1945

On This Day in 1945

75 years ago to this day, the second world war was finally over. After the signing of the instrument of surrender, everyone was able to produce a sigh of relief. … Read more

Women at war

Women at war

The female factor; the USA. Did you know that 77 years ago this month, Rosie the riveter was introduced to the US people? She was invented by a government that… Read more

(In)dependence

(In)dependence

Independence In today’s world, people will tell you they strive for independence. They want to call all of their own shots, make their own decisions, market their own products, manage… Read more

Development update #87

Development update #87

We announced earlier that we will renew the animations to be all- new in Gates of Hell. We also added other nice functions. You can read all about it, check… Read more

Gates of Hell on social platforms

Gates of Hell on social platforms

We publish goodies weekly, and we put a development update on Steam every month. Are you sure you will miss absolutely nothing we publish? Click on as many links below… Read more

Game balance and history

Game balance and history

Have you ever played an RTS that frustrated you? Is it possible that the frustration came from getting slaughtered by seemingly invulnerable  enemy units? Or was it because your own… Read more

Development update #86

Development update #86

Ever since we published part 1 of our visual catalog (see the devblog 85 update) there have been more encouraging comments from the community than ever, and less of the… Read more