Updates

We are going MOCAP

We are going MOCAP

We are excited to announce that Barbedwire Studios is going MOCAP. It is a huge step for us to be able to deliver it and work with its workflow. It… Read more

Development update #84

Development update #84

We have a feeling that one of the missions we produced lately might just become “the mother of all missions” in Gates of Hell. In this mission, we try to… Read more

Development update #83

Development update #83

Once more, this time despite a persistent heatwave all over Europe, we have a new development update for you. There are lots of things to tell you about; we hired… Read more

Time flies when you’re having fun

Time flies when you’re having fun

Has it really been six months already? To us, it’s like 2019 has only just begun! When you put your head down to focus on development, chances are that you… Read more

Development update #82

Development update #82

We have a new development update for you. This time, we want to tell you almost everything we have been up to; on top we will explain exactly what we… Read more

May 31st, 1941: The Iraq insurgence ends

May 31st, 1941: The Iraq insurgence ends

On this day 78 years ago, one of the most bizarre episodes of WW2 ended. On may 31st, 1941, British troops reached Baghdad, ending an axis- backed attempt to overthrow… Read more

Development update #81

Development update #81

Two weeks ago we teased the community on Facebook by asking whether people knew about a peninsula battle on the eastern front. As it turns out, our community is quite… Read more

May 9th, 1945: Hell is over

May 9th, 1945: Hell is over

There has always been some discussion about the date on which the war ended in Europe. The unconditional surrender of Germany was to be effective from 23:01 on may 8th,… Read more

What’s in a name?

What’s in a name?

Sometimes, life throws you a surprise. Something positive came our way this week, awesome! We were put on a list of eagerly anticipated wargames, and even though the reviewer had… Read more

Development update #80

Development update #80

As announced about a week ago, we will be publishing a development update once every month. Since we are quite focused on mission content at the moment, this blog is… Read more